Files
Tabletop/Tabletop.Core/Models/Player.cs
2025-12-30 02:22:44 +01:00

58 lines
2.1 KiB
C#

using DbController;
using Tabletop.Core.Models.Abstract;
namespace Tabletop.Core.Models
{
public class Player : ArmyBase
{
[CompareField("player_id")]
public int PlayerId { get; set; }
[CompareField("user_id")]
public int UserId { get; set; }
[CompareField("game_id")]
public int GameId { get; set; }
[CompareField("team")]
public int Team { get; set; }
[CompareField("color")]
public string Color { get; set; } = string.Empty;
[CompareField("points")]
public int Points { get; set; }
[CompareField("order_nr")]
public int OrderNr { get; set; }
[CompareField("start_zone")]
public int StartZone { get; set; }
[CompareField("number_of_eliminations")]
public int NumberOfEliminations { get; set; }
[CompareField("force_points_of_eliminations")]
public int ForcePointsOfEliminations { get; set; }
[CompareField("number_of_remaining_units")]
public int NumberOfRemainingUnits { get; set; }
[CompareField("own_force_points_left")]
public int OwnForcePointsLeft { get; set; }
public int AllowedForce { get; set; }
public User User { get; set; } = new();
public string ConnectionId { get; set; } = string.Empty; // Verbindung zu SignalR
public bool IsReady { get; set; }
public override Dictionary<string, object?> GetParameters()
{
var baseParams = base.GetParameters();
baseParams["PLAYER_ID"] = PlayerId;
baseParams["USER_ID"] = UserId;
baseParams["GAME_ID"] = GameId;
baseParams["TEAM"] = Team;
baseParams["COLOR"] = Color;
baseParams["ORDER_NR"] = OrderNr;
baseParams["START_ZONE"] = StartZone;
baseParams["NUMBER_OF_ELIMINATIONS"] = NumberOfEliminations;
baseParams["FORCE_POINTS_OF_ELIMINATIONS"] = ForcePointsOfEliminations;
baseParams["NUMBER_OF_REMAINING_UNITS"] = NumberOfRemainingUnits;
baseParams["OWN_FORCE_POINTS_LEFT"] = OwnForcePointsLeft;
return baseParams;
}
}
}