using Newtonsoft.Json; namespace Tabletop.Core.Models { public class Geolocation { [JsonProperty("country_name")] public string CountryName { get; set; } = string.Empty; [JsonProperty("city")] public string City { get; set; } = string.Empty; [JsonProperty("latitude")] public double Latitude { get; set; } [JsonProperty("longitude")] public double Longitude { get; set; } } }