Add project data

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2025-12-30 02:22:44 +01:00
parent a6316b8b06
commit 747af63a29
2301 changed files with 67690 additions and 1 deletions

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using DbController;
using Tabletop.Core.Interfaces;
using Tabletop.Core.Models.Abstract;
namespace Tabletop.Core.Models
{
public class Unit : LocalizationModelBase<UnitDescription>, IDbModel<int?>
{
[CompareField("unit_id")]
public int UnitId { get; set; }
[CompareField("fraction_id")]
public int FractionId { get; set; }
[CompareField("class_id")]
public int ClassId { get; set; }
[CompareField("troop_quantity")]
public int TroopQuantity { get; set; }
[CompareField("defense")]
public int Defense { get; set; }
[CompareField("moving")]
public int Moving { get; set; }
[CompareField("primary_weapon_id")]
public int PrimaryWeaponId { get; set; }
[CompareField("secondary_weapon_id")]
public int? SecondaryWeaponId { get; set; }
[CompareField("first_ability_id")]
public int? FirstAbilityId { get; set; }
[CompareField("second_ability_id")]
public int? SecondAbilityId { get; set; }
[CompareField("image")]
public byte[]? Image { get; set; }
public int Force { get; set; }
public string ConvertedImage { get; set; } = string.Empty;
public Weapon? PrimaryWeapon { get; set; }
public Weapon? SecondaryWeapon { get; set; }
public Class? Class { get; set; }
public Ability? FirstAbility { get; set; }
public Ability? SecondAbility { get; set; }
[CompareField("quantity")]
public int Quantity { get; set; }
public int ForceOfQuantity { get; set; }
public int? GetIdentifier()
{
return UnitId > 0 ? UnitId : null;
}
public IEnumerable<Dictionary<string, object?>> GetLocalizedParameters()
{
foreach (var description in Description)
{
yield return new Dictionary<string, object?>
{
{ "UNIT_ID", UnitId },
{ "NAME", description.Name },
{ "DESCRIPTION", description.Description },
{ "MECHANIC", description.Mechanic }
};
}
}
public Dictionary<string, object?> GetParameters()
{
return new Dictionary<string, object?>
{
{ "UNIT_ID", UnitId },
{ "FRACTION_ID", FractionId },
{ "CLASS_ID", ClassId },
{ "TROOP_QUANTITY", TroopQuantity },
{ "DEFENSE", Defense },
{ "MOVING", Moving },
{ "PRIMARY_WEAPON_ID", PrimaryWeaponId },
{ "SECONDARY_WEAPON_ID", SecondaryWeaponId },
{ "FIRST_ABILITY_ID", FirstAbilityId },
{ "SECOND_ABILITY_ID" , SecondAbilityId },
{ "QUANTITY", Quantity }
};
}
}
public class UnitDescription : ILocalizationHelper
{
[CompareField("unit_id")]
public int UnitId { get; set; }
[CompareField("code")]
public string Code { get; set; } = string.Empty;
[CompareField("name")]
public string Name { get; set; } = string.Empty;
[CompareField("description")]
public string Description { get; set; } = string.Empty;
[CompareField("mechanic")]
public string Mechanic { get; set; } = string.Empty;
}
}