namespace Tabletop.Core.Constants
{
    public static class Roles
    {
        public const string ADD_USERS = "ADD_USERS";
        public const string ADD_UNITS = "ADD_UNITS";
        public const string ADD_ABILITIES = "ADD_ABILITIES";
        public const string ADD_WEAPONS = "ADD_WEAPONS";
        public const string ADD_FRACTIONS = "ADD_FRACTIONS";
        public const string ADD_GAMEMODES = "ADD_GAMEMODES";
        public const string VIEW_USERS = "VIEW_USERS";
        public const string VIEW_UNITS = "VIEW_UNITS";
        public const string VIEW_ABILITIES = "VIEW_ABILITIES";
        public const string VIEW_WEAPONS = "VIEW_WEAPONS";
        public const string VIEW_FRACTIONS = "VIEW_FRACTIONS";
        public const string VIEW_GAMEMODES = "VIEW_GAMEMODES";
        public const string EDIT_USERS = "EDIT_USERS";
        public const string EDIT_UNITS = "EDIT_UNITS";
        public const string EDIT_ABILITIES = "EDIT_ABILITIES";
        public const string EDIT_WEAPONS = "EDIT_WEAPONS";
        public const string EDIT_FRACTIONS = "EDIT_FRACTIONS";
        public const string EDIT_GAMEMODES = "EDIT_GAMEMODES";
        public const string DELETE_USERS = "DELETE_USERS";
        public const string DELETE_UNITS = "DELETE_UNITS";
        public const string DELETE_ABILITIES = "DELETE_ABILITIES";
        public const string DELETE_WEAPONS = "DELETE_WEAPONS";
        public const string DELETE_FRACTIONS = "DELETE_FRACTIONS";
        public const string DELETE_GAMEMODES = "DELETE_GAMEMODES";
    }
}
